PENGARUH MODEL TEAMS GAMES TOURNAMENT BERBANTUAN MEDIA POWTOON TERHADAP HASIL BELAJAR TEMATIK PESERTA DIDIK KELAS V SD NEGERI 106832 SUKAMANDI HULU T.A 2024/2025
Kata Kunci:
Thematic Learning Outcomes, Powtoon, Teams Games TournamentAbstrak
The purpose of the study was to determine the low thematic learning outcomes of grade V students of SD Negeri 106832. The purpose of this study was to determine the significant effect on the application of the Teams Games Tournament learning model assisted by Powtoon media. This research method is a quasi experiment with a quasi experimental design. The population of this study was 44 students. The number of samples in this study was 44 students. The sampling technique used a non-probability sampling technique with a total of 44 students. The experimental class was taught using the Teams Games Tournament model assisted by Powtoon Media and the control class without Powtoon Media. Based on the results of the study, it can be seen that the ability of student learning outcomes using the Teams Games Tournament model assisted by Powtoon Media obtained an average score of 75.90 including high criteria, while students who did not use Powtoon Media obtained an average score of 47.27 including medium criteria. So it can be concluded that there is a significant influence of the use of the Teamsm Games Tournament Model assisted by Powtoon Media on the thematic learning outcomes of class V students of SD Negeri 106832 Sukamandi Hulu in the 2024/2025 academic year.
