PENGEMBANGAN MEDIA PEMBELAJARAN GAME EDUKASI ULAR TANGGA BERBASIS ADOBE FLASH CS 6 PADA TEMA 6 DI KELAS V SEKOLAH DASAR
Kata Kunci:
Learning Media, Snake and Ladder Educational Game, Adobe Flash CS6Abstrak
The purpose of this study was to develop and determine the feasibility of learning media for educational games based on Adobe Flash CS6 on Theme 6 Sub-theme 1 in class V SD Negeri 050671 Kp. Gohor Langkat Regency. This study is a research development using the ADDIE development model which consists of 5 stages, namely the Analysis, Design, Development, Implementation, and Evaluation stages. The subjects in this study were media experts, material experts, fifth-grade teachers and fifth-grade elementary school students. The research instruments used in data collection were interviews and questionnaires. The results showed that the learning media for the snake and ladder educational game based on Adobe Flash CS6 was "very feasible" with the details of the percentage of eligibility given by media experts of 95% or "Very Appropriate", material experts of 97.5% or "Very Appropriate", fifth-grade teachers were 95.5% or "Very Eligible", individual trials of 92% and small group trials of 93% or "Very Eligible". Therefore, it can be concluded that the learning media for educational games is based on Adobe Flash CS 6 on Theme 6 Sub-theme 1 in class V SD Negeri 050671 Kp. Gohor Langkat Regency is suitable for use by students during the learning process.
